PyGame Basics: Game Loop

PyGame Basics: Game Loop

In this tutorial, we will be creating the game loop of our PyGame game. By adding the game loop, we can keep our game window from disappearing. If by chance you don’t have a game window yet, you can check out this part of our PyGame Basics series. To create our...
PyGame Basics: Game Window

PyGame Basics: Game Window

In this guide, we will be creating the PyGame game window. If you don’t have a PyGame project setup yet, you can learn how to set one up here. In your main game file, you can add the following two lines to create our game window: display =...
PyGame Basics: Setting Up

PyGame Basics: Setting Up

Before we jump into building a game, we will need to setup PyGame. Since PyGame requires Python, we will need to ensure it’s installed first. This tutorial series assumes you will be using Python 3. You can download and install Python 3 from the official...
PyGame Basics: Introduction

PyGame Basics: Introduction

We all know Python is highly flexible. What many don’t know is that you can create awesome games with a library called, PyGame. PyGame is a cross-platform set of game development modules for Python. This series is meant to help you learn the basics of PyGame,...
Phaser 3 Basics: Changing Positions

Phaser 3 Basics: Changing Positions

In this guide, we will be taking a look at how to manipulate the position of images and sprites in Phaser 3. Being able to change the x and y positions of objects in your game is very useful and will allow you to add some awesome mechanics. Before we begin, I will...
Phaser 3 Basics: Adding Sprites

Phaser 3 Basics: Adding Sprites

In the game development world, sprites are the 2D images in your game. Since this is the case, being able to add sprites is a very important skill to know. To begin, I will assume you have a scene already setup. If you don’t, feel free to check out this guide of...