Tag Archives: game coding

Build a Space Shooter with MonoGame

Build a Space Shooter with MonoGame Version 1.0 Written by Jared York © 2019 York Computer Solutions LLC INTRODUCTION In this course, we will be creating a space shoot-em-up game with MonoGame!  MonoGame is an open-source implementation of XNA, and has a very active community surrounding it.  Before we get started, it will be important that you have MonoGame installed. If you need to install MonoGame on Windows, you can check out our installation guide, otherwise the installers for other platforms should be similar.  If Continue reading →

Setting up MonoGame on Windows

MonoGame is the most powerful frameworks for creating cross-platform games.  One of the great features about it, is that it’s open-source. If you ever need to adjust something within the framework itself, you can do it.  The MonoGame community is a very active community with hobbyists and professionals alike. The purpose of this guide is to help you setup MonoGame if want to use Windows for game development. Before installing MonoGame, we will need to install Visual Studio 2017.  Currently (as of April 30, 2019), Continue reading →