PyGame Basics: Grouping Game Objects

PyGame Basics: Grouping Game Objects

In this guide, we will be taking a look at grouping game objects with PyGame. This is useful because most likely you will want to add or remove objects of the same type. Simply using variables to reference objects with won’t cut it. You might use a variable for...
PyGame Basics: Keyboard Input

PyGame Basics: Keyboard Input

In this guide, we will take a look at a couple ways to gather keyboard input with PyGame. There are a few ways of grabbing keyboard input. The first way to gather keyboard input is via capturing PyGame events. To check if any arrow keys are pressed down on the current...
PyGame Basics: Mouse Input

PyGame Basics: Mouse Input

In this guide, we will be taking a look at how to utilize mouse input with PyGame. Mouse Position To retrieve the position of the mouse, you can use the following line: mousex, mousey = pygame.mouse.get_pos() Of course, with the above line, you can access the x...
PyGame Basics: Image Effects

PyGame Basics: Image Effects

In this guide, we will be taking a look at some different image effects you can use within your PyGame. In the examples below, I will be drawing sample images at x: 480 and y: 128. To learn how to position images, you can take a look at this guide of ours. Scaling...
PyGame Basics: Drawing Images

PyGame Basics: Drawing Images

In this tutorial, we will be walking through how to draw images with PyGame. Let’s dive right in. In your game file, you should see the set_mode method being called. This method call returns a Surface, which is pretty much just the canvas that we’re...